AI Insights · Timothy · January 2023
Top 5 Interactive Story Games on iOS in the Middle East: Q4 2022
Explore the performance trends of the top 5 interactive story games on iOS in the Middle East during Q4 2022, with insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 interactive story games on iOS in the Middle East showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these apps fared during this period.
Episode - Choose Your Story saw a notable increase in weekly revenue towards the end of the quarter, peaking at approximately $7.7K in the week of December 19. Weekly downloads showed an upward trend, especially in December, reaching about 7.3K in the final week. The app's active users increased steadily, from around 12.7K at the start of the quarter to 19.5K by the end.
ملكة الموضة | لعبة قصص و تمثيل experienced relatively stable weekly revenue, with minor fluctuations, peaking at around $6.9K in late November. Downloads saw a significant rise in December, culminating in approximately 5.8K by the week of December 19. Active users remained consistent throughout the quarter, averaging around 60K to 70K.
Save the Bro: Help him Decide! had a late surge in downloads, jumping from a few downloads in October to peaking at approximately 15.5K in the last week of December. The app's revenue showed minimal growth, reaching a peak of $87 in the final week. Active users also saw a significant increase, ending the quarter at around 14.8K.
THTH: Love Is a Game NETFLIX showed promising growth post-release, with downloads peaking at about 7.6K in the week of December 19. Revenue remained modest, with a peak of $205 in the same week. Active users increased steadily, reaching approximately 13.4K by the end of December.
Love Sick: Stories & Choices had a relatively lower performance in terms of revenue, peaking at $867 in late October. Downloads saw a decline towards the end of the quarter, dropping to just 99 in the last week of December. Active users also decreased, starting from around 3.6K in mid-November and falling to 957 by the end of the quarter.
These insights, derived from Sensor Tower data, provide a comprehensive overview of the performance trends for these top interactive story games. For more detailed insights, visit Sensor Tower.